Dráma

In computer science, „drama“ typically refers to a narrative structure used in storytelling, particularly in the context of interactive experiences such as video games, simulations, or virtual environments. It encompasses the elements of tension, conflict, and emotional engagement designed to enhance user experience and immersion. Drama in this context can involve character development, plot progression, and the relationships among characters, often influencing user decisions and actions within a digital narrative. The goal is to create a compelling storyline that captivates the audience and fosters an emotional connection to the characters and events, thereby increasing engagement and satisfaction in the interactive experience.